GarageBand on iPad and iPhone comes packed with hundreds of free sounds, loops, touch instruments, drum kits and more.
If you find yourself looking for even more sounds, or are on the lookout for something in a specific genre, GarageBand has a way to add a ton of shiny new sounds for free.
In the video below I show you how to get to grips with Garageband’s Sound Library.
There you have it, that’s everything you need to know about GarageBand for iOS and iPadOS’ Sound library.
Have you downloaded these packs already?
Which one has been your favourite so far? Leave a comment and let me know!
GarageBand ‘09 comes with more than 100 software instruments, and each of those has dozens of presets that can sound like distinct instruments in their own right. That is a truly astounding number of sounds. In addition, Apple sells $99 Jam Packs, which offer even more instruments that seamlessly integrate with your existing ones.
But beyond GarageBand’s instruments, the universe of software instruments is vast, with prices that range from $500 or more for a single instrument to completely free for entire collections. This universe can be divided into roughly two galaxies: Sample-based instruments and synth-based instruments. To work in GarageBand, they simply need to support the Mac’s Audio Unit (AU) plug-in format.
I’ll introduce you to both varieties and walk you through the process of setting up and playing a collection of free sample-based instruments—Native Instruments’ Kontakt Factory Selection, and the free version of LinPlug’s synth-based instrument, Alpha 3.
Garageband makes it really easy to get in there and easily set up virtual instruments that come built-in. However, if you're going in to Garageband with the intention of using a third-party plug-in, y Garageband makes it really easy to get in there and easily set up virtual instruments that come built-in.
Software samplers are applications that store many small recordings of an instrument (or sound effect), and play them back in response to keyboard input. To enhance realism, creators of sample-based instruments painstakingly record each note of a real instrument at many different volumes, played in many different styles, and often with a variety of microphones.
To play a sample-based instrument, you need two components: The software instrument itself and a sampler or sample player. Samplers are sophisticated sample editors that are often pricey, while sample players are pared down versions of samplers that are often free.
First, quit GarageBand and download and install both the Kontakt 4 Player and the Kontakt Factory Selection instrument collection, both of which are available on Kontakt’s Website for free. Note that you can use the Kontakt 4 Player to play and record Factory Selection instruments (or your own recorded samples) for 15 minutes. However, you can use the Kontakt 4 Player indefinitely with other sample-based instruments that use the Kontakt format.
Tip: If you don’t have a MIDI keyboard installed, call up GarageBand’s onscreen keyboard by selecting Musical Typing from the Window menu (or hitting Shift-Command-K) and then play.
In contrast with sample-based instruments, synth-based instruments don’t play recordings; they produce (synthesize) their own sounds, after you tell them how to do so using dozens of parameters. In general, they tend to sound more otherworldly than sampler-based instruments. However, some synths use physical modeling techniques to emulate real instruments, and sound just as earthy and real as recordings.
To make things even more confusing, some sample-based instruments are called “synths,” not because they actually synthesize sound, but because they play back samples of synthesized sound.
In my humble opinion, the free Alpha 3 default (as of this writing) has an interesting, spacious, and detailed sound.
Now you know what it takes to expand your instrument horizons; the universe is the limit!
[David Weiss is a San Francisco Bay Area based freelance writer.]