Ravenloft Adventures

Ravenloft Adventures

Ravenloft: Mist Hunters is a different experience than what you’ve come to expect from other D&D Adventurers League games. If you’ve never played D&D Adventurers League before but are excited to play horror-themed adventures, this is the storyline campaign for you! Ravenloft: Mist Hunters features the following.

  1. Adventures in Ravenloft This 126-page book containing ten adventures, each set in a different Domain of Dread of Ravenloft, each designed to give you and your players some things to do when you pick up Van Richten's Guide to Ravenloft next week!
  2. Religion in Ravenloft Despite being a Gothic Horror setting, or perhaps because of it, the Demiplane of Dread has many different faiths and religions scattered throughout its misty realms. Most are fairly unimportant, localized and restricted in worship to only those native to certain domains, but a handful have achieved greater power.
Ravenloft adventures download

Ezra

Symbol: A silver longsword superimposed on an alabaster kite shield and adorned with a sprig of belladonna.

Suggested Domains: Tempest, Life

Favored Weapon: Longsword.

Ravenloft adventures. Wondering if anyone is familiar enough with Ravenloft modules over the years to tell me if the original 'Ravenloft' module, 'House of. Ravenloft Adventures Pdf From The Ill stick to first impressions here, and say barring Bleak House (which I havent looked at as much because Ive just got the pdf from the guild) Id run any of these. The adventures in the setting tend to be much more about investigation and interaction than combats and dungeon crawls, which leads me to be a bit.

According to most traditions in the church, Ezra was a virtuous mortal woman who, despairing of the evils of the world, forever surrendered her mortality to the Mists to become an eternal guardian of mankind. However, the fractious sects of the Church of Ezra have been debating the true nature and teachings of their ascended patron for decades.

The original, lawful neutral sect, also called the Home Faith, is centered in Borca. It appoints Ezra's faithful clerics, called anchorites, to the task of protecting and healing her faithful, keeping them
safe from the forces of evil. The lawful good sect in Mordent also teaches that anchorites must convert as many souls to Ezra's flock as possible for their own good. The mystical, neutral Dementlieu sect claims that Ezra was a goddess who abandoned her callous fellow gods to
offer mortals succor, and spends its time studying the true nature of their goddess. Lastly, the lawful evil sect centered in Nevuchar Springs prophesies an imminent Time of Unparalleled Darkness, when the unfaithful will be consumed by darkness. All anchorites agree that Ezra cannot protect those who do not accept her into their hearts.

Ravenloft Adventures

Ezra

Symbol: A silver longsword superimposed on an alabaster kite shield and adorned with a sprig of belladonna.

Suggested Domains: Tempest, Life

I6 Ravenloft

Favored Weapon: Longsword.

According to most traditions in the church, Ezra was a virtuous mortal woman who, despairing of the evils of the world, forever surrendered her mortality to the Mists to become an eternal guardian of mankind. However, the fractious sects of the Church of Ezra have been debating the true nature and teachings of their ascended patron for decades.

Ravenloft adventures by levelRavenloft Adventures

Ravenloft Adventures

The original, lawful neutral sect, also called the Home Faith, is centered in Borca. It appoints Ezra's faithful clerics, called anchorites, to the task of protecting and healing her faithful, keeping them
safe from the forces of evil. The lawful good sect in Mordent also teaches that anchorites must convert as many souls to Ezra's flock as possible for their own good. The mystical, neutral Dementlieu sect claims that Ezra was a goddess who abandoned her callous fellow gods to
offer mortals succor, and spends its time studying the true nature of their goddess. Lastly, the lawful evil sect centered in Nevuchar Springs prophesies an imminent Time of Unparalleled Darkness, when the unfaithful will be consumed by darkness. All anchorites agree that Ezra cannot protect those who do not accept her into their hearts.